Vessel

This was an experimental project focused on familiarizing myself with zbrush again and its sculpting tools. I modeled the character entirely from scratch. To push it slightly further I explored styleframe renders with lighting and composition, turning the model into a more complete visual study.

Programs Used: Zbrush, Substance Painter, Cinema 4D, Octane Render, and After Effects (comping)

PROCESS/BEHIND THE SCENES

Turntable of the character model that I modeled

Here I show my short sculpting process and how the model came to be

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The Batman Who Laughs

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Kaitlyn's Character